Living Digital Media

Rhetorical-affective practices in circulation

By Rich Shivener

Chapter One

Living
Webtexts

Lines of code in a text editor with a white background

This chapter tells stories of scholars who have experimented and created with digital media in recent years, focusing on collaboration, revision, and delivery.

Chapter Three

Living Revision

A person facing their computer and desktop speakers. Photo by Nino Souza

This chapter tells stories of game developers who spoke at length about composing and revising work in real-time with online audiences.

Chapter Four

Living Delivery

Crowds of people at a games convention

This chapter tells stories of game developers who constantly update their digital work long after its initial delivery or sustain it for future audiences.

References

References

A hand holding a pile of wires. Photo by Cottonbro Studio.

References across research areas such as writing, affect theory, and game development shaped this project.